Nude #004

7 10 2009

Continuing with the nude modeling sessions, decided to keep a more interesting background, i think i’ll go with this sketchbook approach from now on.

Same workflow, pencil sketch, digital paint…Nude_004_small

Thanks to the model…





Armored Creature Model

14 09 2009

High Poly Model for the Armored Creature Concept

Base mesh in 3dsmax, HP in Zbrush.

Render_HP_web





Armored Creature Concept

24 08 2009

Creature_01_Concept_smallWith some free time i was working on this Creature design, using lots of reference from  the Rhinoceros, Triceratops and the Ankylosaurus. I’m planning to build a High Poly/Low Poly mesh, and get the asset ready for animation in-game, portfolio thingie.





(xspace) Ship Design Concept #002

25 07 2009

New concept for Water Transport Ship “Moyotol” (Flying Beetle).Ship_002_garage_concept_small

Ship_002_whiteBackground_concept_small





(xspace) Ship Design Concept #001

26 06 2009

After a while looking at Homeworld beautiful concept art and some references gathering, got this concept out of a bunch of thumbnails done the last week for a game called Xspace.Ship_001_garage_concept_Small

Ship_001_whiteBackground_concept_small